m

Latest Posts

Recent Discussions

Loader image
Loader image
Back to Top
 

Forum

Notifications
Clear all

Winds of Destiny

1 Posts
1 Users
0 Reactions
180 Views
 Bear
(@bjorn)
Member Admin
Joined: 2 years ago
Posts: 4
Topic starter   [#3]

Winds of Destiny — Outline & Report

Chapter One: The Dying Pirate


✦ PART I — The Forest Where the World Holds Its Breath

The caravan had been rolling for days through the emerald forests of Lerdunia—towering pines, damp earth, the distant cry of crows. Morning fog clung low along the ground, curling like pale spirits around the wheels of the wine merchant’s wagons.

Nothing had troubled the journey save for one pack of wolves and the merchant’s constant worrying about spilled wine.

Then, as the sun rose in thin white streaks through the canopy, someone at the front whispered:

“There—by the tree.”

Slumped against the roots of an ancient pine lay a man.
An Ayuubian.
Clothes shredded, silk once grand now soaked in blood and rain.
He had no shoes—his feet torn raw, nails missing.
His breaths came shallow. Every exhale trembled.

The guards muttered fearfully: plague? ambush? a trap?

But when the group stepped closer, the dying man forced his head up, eyes glazed and shining with pain.

“…water… please…”


✦ PART II — The Tale of Captain Tahir Al-Ghurab

With trembling hands he refused blessings of healing, pushing away even gentle hands of the Lyrian. His skin bore an inked ward—dark lines that glimmered faintly, forbidding arcane touch.

But water—water he accepted like it was a blessing from the gods.

His voice cracked, every sentence fragmented by pain, yet heavy with meaning.

“My name… is Tahir al-Ghurab… they called me the fearless…”
He laughed weakly.
“…but I am afraid now… for the Shrouded Lady waits for me.”

And then the story poured out, as if released from the prison of his broken ribs.

He told of a map from a stranger.
The jungles of Surash, thick with vines and poison.
Blood Lyrians dogging their steps like silent hunters.
The hidden cave where ancient traps still breathed.
A crew reduced from seventy men to twenty.
The rune-marked chest.
The scholar who grew ravenous upon seeing the golden feather inside.
The fence who tried to buy it—
—and the vision Tahir received when his fingertips brushed the artifact.

An ancient keep drowned in mist.
A weight on his shoulders that felt older than empires.
A calling.

He fled.
His crew mutinied.
A spark pistol flashed in the night as he ran.
The sea swallowed him in a storm.
He washed ashore in Lerdunia, saved by an elderly couple who took him in.
Then days of wandering, always hunted by his own men.

And finally—ambush.
Interrogation.
Torture.
Bones snapped.
Flesh torn.
The crew demanding the feather.

And Tahir—the proud captain—finally fed them a lie.

“I told them it was hidden… in the town of Farna… in the temple… behind an old knight’s tomb… They believed me… and left me here.”

He smiled then, the faintest, saddest smile, as though relieved to have passed his burden into new hands.

Moments later, his breathing stopped.

And the forest grew painfully still.


✦ PART III — Burial in the Rain

The group buried him beneath the roots of the pine, rain beginning to patter softly—first a whisper, then a steady drumming against leaves and earth.

Thunder grumbled somewhere far away.

As the last handfuls of soil fell onto Tahir’s resting place, the caravan bells rang, urging departure.

The forest closed behind them like a curtain.


✦ PART IV — The Town of Farna

By evening, heavy rain blurred the world into streaks of silver and shadow.

Farna’s wooden gates creaked open to reveal a small town of slate roofs and stone lanterns. The streets glistened like black glass.

At the far end of town stood the Temple of Contemplation, its ancient stone steps slick with rain. Two elderly paladins stood guard, statues in steel, faces carved by age and devotion.

They would not yield.
Not for strangers.
Not for desperate stories.
Not for gold.

So the group retreated into the storm-soaked night, heading toward the warm lights of the tavern.


✦ PART V — The Brass Lady

The Brass Lady was alive with the roar of laughter, dripping cloaks, hearth-smoke, and rain pounding on the shutters like fists.

Inside, the group warmed themselves by the fire.
They ordered stew.
Wine.
Bread steaming from the oven.

But whispers crawled through the tavern like shadows:

“He died a terrible death...”
“It's in the left door to the catacombs.”

The Lyrian tried to slip through the crowd, listening in the corners, melting into shadows—

—but the Zarian slammed his spear into the table, splintering wood and declaring his presence like thunder.

Every head turned.
Every pirate hand went to a knife.

Chairs tipped over.
A mug shattered.
Shouting erupted.

And then the tavern exploded into violence.

One pirate died with an arrow through his chest by Auralia and the spear of Garaus impaling the first pirate.

Falling dead to the ground.

And in the chaos—
through the smoke, the bodies, the overturned tables—
the old man trying to slip out the door into the rain.

Larrick Ingus.

The one who sold everything to hunt the feather.
The one who now knew the group had touched Tahir’s trail.

By the time the adventurers cleared the tavern’s chaos, all that remained of him was a fading silhouette in the storm outside.

And there the session ended—
with firelight behind them,
rain ahead,
and destiny somewhere between.


This topic was modified 5 months ago 4 times by Bear

   
Quote
Share: